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Floor generator script
Floor generator script






floor generator script
  1. FLOOR GENERATOR SCRIPT HOW TO
  2. FLOOR GENERATOR SCRIPT DOWNLOAD
  3. FLOOR GENERATOR SCRIPT FREE

To get in depth with this tool, let’s look at its different parameters. If required, you can buy these high quality wood textures from CG Source itself.Within the map options, you can open and select multiple textures which will be assigned randomly to the individual planks.

floor generator script

  • To apply a different texture to each of the planks, use the MultiTexture Map in the diffuse slot of your VRayMtl for this object.
  • Your shape has been transformed into a floor geometry with individual planks. 1, then you need to open and run the script while keeping the object selected.
  • Go to your modifier section for your object and choose the Floor Generator modifier. Note: If you’re using ver.
  • 2, you can create these in any orientation, and not just horizontally. This can be anything, from a rectangle, circle, custom shape to a plane object. Now just launch 3ds Max and follow along with these instructions to get a feel for this tool: To install, just put them in the plugins directory of your root 3ds Max folder.

    FLOOR GENERATOR SCRIPT DOWNLOAD

    Go ahead and download both Floor Generator and the MultiTexture Map script.

    FLOOR GENERATOR SCRIPT FREE

    This will allow you to download either the free version of Floor Generator or buy the full-featured version. Floor Generatorįirst of all, you need to create a free account at CG Source.

    floor generator script

    So let’s get started and explore what Floor Generator can do for us.

    FLOOR GENERATOR SCRIPT HOW TO

    And if you’re wondering about how to add textures to each element, you can easily use the free companion MultiTexture Map for that. Now with just the tweak of a few parameters, you can create realistic wooden floor boards or tiles for your scenes. Most of all, it has now been updated to version 2.0, with many new features. Oh wait, you actually do, and it’s been around for a long time. Doing that would be tiresome, unless you had a special script for that. So as to get that peak level of realism, why not create your floors with real geometry as well.ĭon’t worry, I’m not asking you to create them manually by hand. Worst of all is the tiling effect created by the use of a simple textured floor. This is especially crucial for interior scenes, where photorealism needs to be absolute. Normal maps, on the other hand, can’t simulate actual shadow casting and realistic variations and unevenness. With ever increasing CPU processing power and RAM, we can now fearlessly choose to create details with actual geometry. You probably know what I mean, right? While normal and bump maps helped create fake details during yester years, we’re seeing a new trend. In the world of Architectural Visualization, the use of normal or bumps will only get you so far.








    Floor generator script